A beautiful minimalist game with unique atmosphere. This mechanics looks deceptively familiar, but this is truly a whole new experience.
It is an easy-to-learn game where you control the orb on 60 different levels to collect the pyramids, spending as few moves as possible. Levels are organised in 5 chapters, each of them presents new challenges and hides secrets.
Gameplay monetisation is based on lives-system (the same they use in Candy Crush Saga). Lives can be bought or earned for watching a video. Interstitials are also used in-between levels.
There are two boosters to play with:
- Teleportation is available once an hour for free or often as an IAP.
- Rewind, once purchased, it becomes available through the whole game for free (it is also free in some early levels only).
- Best new games in China and Japan for iOS.
- Best new games and updates Worldwide for Google Play
Features and Requirements
- Game Center
- Google Play Services Notifications local and cloud
- All iOS
- support Android 2.3.3 or newer
- support Facebook sdk
- In app purchases: boosts and remove ads Best
- Chartboost, AdColony, AdMob, Applovin e.t.c. via Heyzap
- Unity3D 5.2.2 or later
- Xcode 6.0 or later
- Android SDK Tools 24.3 or later
- Android SDK Platform-tools 22 or later
- TexturePacker 3.9 or later
- iOS Developer Account / Google Play Developer Account
How to Setup and Reskin
How to setup and reskin
1 - Import to Unity Create an empty project in Unity 5.2.2 (or later) and close it. Open folder with your project, then copy and replace everything from MyMazeUnity.zip
2 - Change version Change Version in PlayerSettings Unity.
Change Android Client Version? and ?iPhone Client Version? on scene Prepare, game object Prepare
3 - Changing ID's for DeltaDNA, Heyzap and AppsFlyer
Open script ?Scripts\Other\Prepare.cs? and put down your own details
4 - Changing Apple ID and Android Setups
Change and put down your own details in ?Unity? ?Window\Stan?s Assets\IOS Native\Edit Settings?. Do the same for ?Android Window\Stan?s Assets\Android Native\Edit Settings?
5 - Changing Achievements ID and Leaderboards for Apple
To change Achievement id in ?Unity?, in the ?Main? scene, gameobject ?MyMazeController?, component ?Achievements? you need to change field IOSMathcing -> AchId for your details. The same thing you do for leaderboards in component ?Leaderboards?, change field IOSMatching -> BoardId for your details
6 - Changing Achievements ID and Leaderboards for Google Play
Do instructions from point 1.4, instead using field ?IOSMathing? use field ?GPSMathcing?. Next go to ?\Assets\Plugins\Android\res\values? and change ?ids.xml? for your details
7 - Changing Facebook ID
In menu 'Unity' ?Facebook\Edit Settings? change for your details
8 - Changing ID for InApps for Apple & Google
To change ID for IAPs in Unity, change field "App Store Products" for your details from the AppStore or Play Market Products for Google play (in the scene 'Main' in gameobject "MyMazeController" in component "InApps")
9 - Changing GFX
To reskin you will need ?TexturePacker? 3.9 (or later). Find file projects in folder ?ImageSources\TexturePackerSources?. Original gfx is in folder ?ImageSources\Source?. Use ?TexturePacker? to open ".tps" file-projects and change them for your own gfx. After changing files with ?TexturePacker?, publish 2 files "Sheet", they will be ?.tpsheet? and ?.png?. You need to copy with replacement those files to the Unity project folder ?\Assets\Textures\UI\SpriteSheets? Change app icons by changing files in folder ?\Assets\Textures\Icon?
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