Added: rewarded video ads
Fixed: iPhone x (main and game scenes)
Fixed: total scores cloud sync after offline session
Fixed: admob updated
Fixed: friend avatars resolution set to 128x128
Changed: Create Gamesparks game added to game editor
Fixed: score position Gems and boosts enabled by default
Fixed: Unity 2018 support
Fixed: Update target in menu for next level
Added: iOS rate link
Fixed: to early moving items caused hang
Fixed: Gamesparks new api supporting, config.json
Added: supporting of iphone X/ galaxy s8
Added: supporting galaxy s8 resolution
Fixed: leadboard offset
Fixed: Facebook with Unity 2017
Fixed: Gamesparks 5.5.6 (game.scene)
Changed: Facebook sharing (added path into editor)
Fixed: Facebook auto authorisation after second enter
Autodelete doublicated libraries
Supporting Unity 2017
Ver 2.1.2 from 2017-02-22
Fixed: currency saving
Fixed: hiding gems if in-apps not enabled
Fixed: stars and label reset after change level
Fixed: some leadboard bugs
Fixed: Name 'GooglePlayServices' does not exist unity
Ver 2.1.1 from 2016-12-06
Fixed: Chartboost enabling
Ver.2.01 from 2016-12-02
Fixed: Map borders changing
Fixed: Facebook 7.9 settings error
Ver.2.0 from 2016-10-31
Added: Leadboard on level between friends
Added: Facebook player and friends icons on map
Added: Facebook logout button
Added: Clear player prefs button in editor->settings
Fixed: some bugs
Ver.1.6.2 from 2016-10-02
Fixed: Facebook initialization (New!)
Fixed: showing ads
Ver.1.6.1 from 2016-08-12 waiting to approval...
1. Fixed: Facebook sharing app name
2. Fixed: Some ads worked regardless frequency value
3. Fixed: ingredients and stripped item can't be switched without matching
4. Fixed: Ice block behaviours
5. Fixed: ingredient falling check win or lose
6. Fixed: Thriving block covers only simple items
7. Improved plugins integration. Just import plugin. No need to enable or disable it.
8. Effect for lollipop booster was improved
Version 1.6 from 2016-06-06
1. Fixed: sometimes items stuck in one square
2. Fixed: purchased boost items not disappear after no match
3. Added: visual tutorial
4. Changed ads frequency, now it is frequency of calling particular ad. In example you need to lose 4 times to get an ad.
5. Fixed: bugs with searching combines.
6. Fixed minor bugs
Ver.1.5 from 2016-04-04.
1. Fixed: Sync sound of stars in winning menu
2. Added: control of ads frequency
Ver.1.4.1 from 2016-03-08.
1. Fixed: power items can stuck in ice block
2. Fixed: Adding new level
3. Fixed: showing rate popup restored
4. Fixed: in-apps error fixed
5. Fixed: auto login to facebook if sharing pressed
Version 1.4 from 2016-03-01.
1. Fixed: Map timer reset after quit.
2. Fixed: depending of the editor from absolute path
3. Fixed: Unity ads works with old and new accounts
4. Deleted: Plugins folder. Every plugin installs by request from editor.
5. Added: Ads controller. Show ads where you want by selecting game event.
6. Renamed: Reward class to RewardIcon
7. Replaced: Unity In-apps instead Open IAB. Unity In-apps integrated.
8. Added: Help buttons and Help section in editor
9. Updated documentation
10. Added: auto opening game scene and help editor window from starting project
11. Added: smooth moving map
I advice you to create new project. But if you want to update your current version do next:
Delete next folders inside Assets and inside Assets/JellyGarden:
Plugins, Chartboost, FacebookSDK, GoogleMobileAds, Standard Assets
You can import just next folders: Scripts, SmartLevelsMap.
During importing to old version Unity can crash but never mind about it just restart Unity.