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Flowers (Addictive, Cute, Fruit Ninja Style Game)

Flowers (Addictive, Cute, Fruit Ninja Style Game)

From: $79.00

To: $788.00

Flowers (Addictive, Cute, Fruit Ninja Style Game)

Flowers (Addictive, Cute, Fruit Ninja Style Game)
Source - Flowers (Addictive, Cute, Fruit Ninja Style Game)   +$0.00
  • X

    Single App License

    The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.

    The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).

    You or your client cannot offer the item up for resale either on its own or as part of a project.

    Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.

    What you can do:

    1. You can integrate the component in 1 APP.

    2. You can be distribute it only as a binary only (You cannot distribute Source Code).

    3. Commercial use is allowed.

    4. You can customize the Source Code.

  • X

    Multiple App License

    The Multiple App License lets you use the item in a project that will be sold.

    Multiple App License is more expansive than the regular license.

    Items purchased under the multiple app license must not be redistributed or resold "as-is".

    What you can do:

    1. You can integrate the component in Unlimited projects.

    2. Source code can be sublicensed/distributed as part of a larger project.

    3. Cannot distribute/resold the Source Code “as-is”.

    4. Commercial use allowed.

    5. You can customize the Source Code.

  • X

    Reskin and Launch Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The App Reskin Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service

    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)

    3. Design integration and optimization for the different device sizes.

    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.

    5. The best performing ad network(s) fully integrated in your app for monetization purposes

    6. Complete submission on the app store(s)

    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    • 1 Full Reskin of this App
    • Dedicated Project Manager
    • Advertising Integration
    • ASO
    • AppStore Submission

* Required Fields

Price: $0.00

Availability: In stock

From: $79.00

To: $788.00

Price: $0.00

An addictive slasher game, similar in style to Fruit Ninja built on a Freemium framework.

Flowers features simple elegant game mechanics, addictive gameplay, a staggered learning curve and an abundance of features all tied together to encourage in app purchases and repeated play.

But DON'T let the flowery look fool you... this game can easily be skinned to suit any theme, imagine zombies popping out of the ground to attack humans, with the swipe of a finger those zombies explode in a bloody shower... and that's just one idea, the opportunities are endless.

Having worked in the games industry for over 10 years and designed games such as Sniper Elite 3, Goldeneye, Zombie HQ, Guns4Hire and Harmony Isle, I created this complete package to adapt to any theme and still guarantee addictive rewarding gameplay, good revenue generation and retention!

Check out the website for lots more information and screenshots.

GET IT AND PLAY FOR FREE HERE!

  • Uses Apples SpriteKit - Programmed in Objective C using Apple's native spritekit famework, built specifically for games.
  • All devices - Works natively on iPhone 4s, iPhone5, iPhone6, iPhone 6+ and all iPad models.
  • IAP System - In app purchase system built in, sell in-game power ups as consumables and allow quicker progression with unlocks in the form of non consumables.
  • IAD System - Present adverts on ALL devices to generate additional revenue!
  • Rating System - Remind your players to rate the game automatically and ensure people see reviews about how great your game is!
  • Gamecenter Support - Includes 33 Leaderboards and 20 Achievements!
  • Notification System - Pull the players back into the game with notifications that fire when you want!
  • Complete Game Balancing - The project comes pre balanced allowing a fun but challenging progression through the game, designed to encourage IAP but also continuous play.

Game Features / Mechanics:

  • Event system:
    Gameplay affecting events increase game speed and threaten flowers with a nice visual cue. Watch the backgrounds fade through the seasons and particles effects such as rain, snow, leaves and ladybirds.

  • Colour system:
    Colour saturation of the screen fades to black and white as the player loses flowers and increases when the player is doing well, giving them a warm visual cue of how well they are doing without the need for a hud element.

  • 6 Consumable Power-ups:
    Sell consumables to players to generate revenue and make the gaming experience that much more fun.

    Flower Blade: Swipe weeds without hurting your flowers!
    Time Freeze: Pause time stop anything from growing!
    The Purifier: Kill weeds in groups of 5!
    The Healer: Grow 3 flowers instantly!
    Seasons Force: Control the seasons!
    Flower Booster: Grow only flowers!

  • 15 Flower Types:
    Each Flower has a hit resistance, and some have unique resistance to the seasons.

  • 3 Weed Types:
    Each Weed has a hit resistance, and the Demon weed has special abilities!

  • Goal system:
    Set targets for the player to complete the level, grow a certain amount of flowers, score a certain amount of points or both.
  • Grid System:
    Allows you to create a larger world with more items on it making the game more challenging.

  • Bonus System:
    Get bonuses for multi kills, by swiping through weeds and avoiding flowers!

  • Tutorial system:
    Tutorials system to explain mechanics to the player at the appropriate time.

  • Settings options:
    Adjust the music volume and SFX volume, reset tutorials, reset all game progress (including Gamecenter achievements) and email from the app to send feedback.

Re-skinning is simple, easy and quick.

For Graphics:


Simply open the files from the following directories and edit them to your suited style:

characters.atlas: Tutorial chararcter graphics

game.atlas: All the flowers and weeds that make up the game

gmm.atlas: In game pause menu graphics

hud.atlas: Upper Hud graphics

kcm.atlas: Level complete menu graphics

kiapm.atlas: IAP menu icons

kmd.atlas: General menu icons

kmm.atlas: Main menu graphics

kum.atlas: Unlocks Menu graphics

particles.atlas: Particle graphics

pickups.atlas: Pickup / power up graphics

sflowerImages.atlas: Spawn animations for flowers

sweedAImages.atlas: Spawn animations for Standard weed

sWeedBImages.atlas: Spawn animations for Evil Weed

sWeedCImages.atlas: Spawn animations for Demon Weed

Tutorials: In game tutorial images

For Game Mechanics:


Simply find the value you want to edit, change it and rebuild the project with the press of a button.

All variables are named in a friendly manner, for example.. the amount of flowers to grow when a pickup is used:

kPickupFlowerGrowAmount = 3;

Want to adjust level difficulty or add new levels? Easy.. just copy and paste this code (or edit existing levels):

case "replace with level no":

inst = @{

@"StartingWeeds": [NSNumber numberWithInt:54],

@"StartingFlowers": [NSNumber numberWithInt:10],

@"RequiredFlowers": [NSNumber numberWithInt:56],

@"RequiredScore":[NSNumber numberWithInt:600000],

@"TimePerSpawn": [NSNumber numberWithDouble:kDefaultGameSpeed0.5],

@"TimePerEvent": [NSNumber numberWithDouble:kDefaultEventTime0.4],

@"WeedsPerSpawn":[NSNumber numberWithInt:3]

};

break;

All gameplay mechanic values are held in one file:

Constants.m

For Leaderboard and Achievements:

Simply setup the leaderboards and achievements in itunesconnect with the identifiers defined in:

GameViewController.m

Want more help??

The project comes with detailed documentation that cover all aspects of re-skinning, but if you're still having trouble just make a comment or get in touch and you'll have a response within the day! I'm always here to help!

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    Save time and money by using professional, ready-to-use App and Game Templates. The goal here is to reduce the time and cost of making a Game App, by replacing custom development with ready to use App Templates. Customers can purchase items 24-7 from anywhere and get instant deliveries.

    By purchasing a template on Chupamobile you will get:

    • Full App Template Source Code
    • License of use
    • Lifetime free Updates of the Template
    • Support by the Original Author of the App Template
    • Being part of the largest professional community of App Developers and Publishers.

    The difference between single and multiple licenses is the number of projects you can use the template with:

    • Single License: The single license allows you to use the app template on one project, either for your own profit or on behalf of a client. You can publish on the app stores one single app based on this template;
    • Multiple License: The multiple license allows you to use the template on an unlimited number of projects, either for you or for a client. You can use it as many times as you want.

    Simply by purchasing the App/Game Template and customizing the UI and/or adding new features. You can customize it by yourself if you have the necessary skills or you can easily choose to launch your App with our Premium Template Customization Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service
    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)
    3. Design integration and optimization for the different device sizes.
    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.
    5. The best performing ad network(s) fully integrated in your app for monetization purposes
    6. Complete submission on the app store(s)
    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    If you need a custom quotation, Contact Us.

    We stand behind everything we sell.

    One of the greatest things about purchasing an App Template on Chupamobile is our 14 Days Money Back Guarantee Policy.

    A refund can be requested only:

    1. Within 14 days after the original purchase date;
    2. If the product purchased does not work as advertised in the product description;
    3. After having detailed the issues experienced to the original author of the product by posting a comment on the product page;
    4. After 48 hours of posting your comment and you haven’t received support from the original author of the product.
    5. Our team will review each refund request manually, in order to protect both the Customer rights and the Intellectual Property of the Seller.

    14 Days
    Money Back Guarantee Policy
    X

    14 Days Money Back Guarantee

    We stand behind everything we sell.

    One of the greatest thing on purchasing an App Template on Chupamobile is our 14 Days Money Back Guarantee Policy.

    A refund can be requested only:

    1. Within 14 days after the original purchase date;
    2. If the product purchased does not work as advertised in the product description;
    3. After having detailed the issues experienced to the original author of the product by posting a comment on the product page;
    4. After 48 hours of posting your comment and you haven’t received support from the original author of the product.
    5. Our team will review each refund request manually, in order to protect both the Customer rights and the Intellectual Property of the Seller.





    Categories:

    Game Templates

    Operating system:

    iOS 8.0.x, iOS 8.1.x

    Platform:

    Subcategories:

    Arcade, Casual, Family

    Files included:

    Layered PNG, .xib, .m, .h

    Integration time:

    00:30

    Video :

    View Video
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