Some of the new features introduced by Unity Technologies in this new version will notably change the 3D gaming panorama and allow indie developers and agencies make even more realistic games. The engine update contains “massive graphics improvements and an expanded editor feature set.” Graphically, the engine now has physically based shading, “real-time global illumination with Enlighten, and reflection probes.”
On the conference they also announced their partnership with Oculus;
— Steve Lukas (@slukas) March 3, 2015
… and the Unity Cloud Build, which it says will enable developers to increase their productivity by “leveraging the power of cloud computing.”
With this new release, Unity affirms its position as the leading multiplatform game development engine. Unity 5 supports 21 different platforms, including of course iOS and Android.
Let’s see now some of the first impressions of the indiedev community about the news just announced:
— Jorge Palacios (@pctroll) March 3, 2015
— PlayMedusa (@PlayMedusa) March 3, 2015
— Michael La Manna (@mlamanna_music) March 3, 2015
CEO John Riccitiello explained they want everyone to have access to Unity 5 “which is why we’ve increased the value of our royalty-free licenses.” The professional version ($75) of Unity 5 includes Unity Cloud Build Pro and Team License, while the personal one offers the engine free of charge.
You can download Unity 5 for free from Unity’s site.
But… what I liked the most of the whole conference was to see it in action! The short film The Blacksmith made in Unity 5 is simply amazing. Check it out below: