Programming and publishing since 2006 with publisher name Homelabs. Mobile software publisher since 2011, with publisher name GamesGreh. My game was in top 100 OVI games in Nokia OVI store. Store is dead so cannot post stats and links. My Games "On Road: Challenge The Fighters" and "CatchNSnatch" got millions of downloads with 4+/5 rating overall. Efficient in making digital arts. Using GIMP. Efficient in Making music.
Composed music for my action game "Bestial: Kungfu Style". From 2009-2015, developed my game engine "GrehGameEngine" which powered all of my games, highly portable to various devices and platforms. I use my engine for my own games but have switched to libGDX to make game and sell their source. That causes big price drop in games as it is based on OpenSource engine(s).