I am a Game programmer, with 5+ yrs of experience in the game industry. I have technical skills include understanding of internal structure of game engines and general low-level real-time rendering principles. However, apart from low-level stuff, I enjoy making nicely-looking products, and aware of what it takes to make games playable and fun. I’d like to continue developing myself on that field, and play a significant role in developing complex and challenging games. Experience in Game design and development in Unity3D Game Engine.