Graduated in Computer Science, and with a master degree in Artificial Intelligence & High-Performance Computing, Vinicius Marques has started working with state of the art concepts and technologies. For instance, Machine Learning and Parallel & Distributed Computing, areas he worked with even before they defined some of the actual IT trends: Big Data and Data Science. At the same time, the passion for the games was never abandoned, taking an important role in the academic and personal life. Having worked with Data Science/Big Data until recently, he defined that it was time to follow his passion and dedicate himself to what really gives him motivation day by day: game creation. Since then, he has dedicated it’s time to projects in many game related areas, such as Virtual Reality, Augmented Reality, Artificial Intelligence and gameplay mechanics.