Daniel Lacerda - ToPlayStudio

Independent Developer

Brazil (Brasil)


Co-Owner at ToPlay Studio www.toplaystudio.com.br MBA in IT Governance. Graduated in Technology of Digital Games Technical graduation in Internet Systems Development's In September, 2013, launches a advergame game for Facebook designed to expose a client's brand. In April, 2013, launches a casual game for Windows Phone 7.5 and 8 also with the team ToPlay Studio. The educational game which I've been working with my team www.ToPlayStudio.com.br was launched and successfully delivered to the customer. This one was chosen the best educative game's game of the year by Secretary of Culture of Fortaleza and by the edital of Arts and Digital Cultures I also presented lectures at bookstore Livraria Cultura, Faculdade Sete de Setembro - FA7 college, Faculdade de Tecnologia do Nordeste - FATENE college and Super Amostra Nacional de Animes - SANA. About: Games Business, Game Business on Fortaleza, Artificial Inteligence, Blizzard Game's Diablo 3, Mobile Game Development and Games Trends. Worked with intra-net Industrial Systems and systematic workflows on Norsa-Ltd (Coca-Cola's franchise). Worked with asp.net web parts for dynamic web sites and portals. Worked with banking patterns and methodology , doing system analysis and development to Banco do Nordeste S/A - BNB. Experience on working with UML, RUP, XP, and SCRUM processes; 2+ year experience with Object-Oriented Analysis and Design with UML. Graduated on Digital Games at Faculdade Estácio do Ceará - FIC. 3+ years of XNA Game Development. 3+ years of Unity 3d Engine development 4+ years of relevant experience in Game Design and Development. 8+ years of relevant experience with .NET C#. 8+ years of relevant experience with ASP.NET C# technologies. Knowledges: * ITIL v3 * CobiT v4.1 * Scrum, * RUP, * XP * Microsoft Certified Professional - MCP C# .Net Framework 2.0 - 4.0, * ASP.NET, C#, VB.Net * PHP, * Javascript, * SQL Server DB, * Oracle DB, * MySQL DB, * Adobe Flash ActionScript 3, * XHTML, CSS, XML, Web Standards
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