Alexander Gill - Mobile App Gaming

Independent Developer

United States


I am an expert in developing mobile apps, games, Kinect games, and Virtual Reality products within Unity3D. 1. Development History - Since 2010, I have developed native iPhone apps. - Since 2011, started developing iPhone/Android games with Unity3D. - Since 2012, I have developed native Android apps. - Since 2013, focused developing Kinect games with Unity3D and ZDK. - Since 2015, started developing Virtual Reality products with Unity3D. 2. Program Languages - xCode(Swift, Objective-C) - Unity3D (C#, JavaScript) - Android Studio(JavaScript) - Visual Studio (C, C++, C#) 3. Framework & SDK & Plugins 1) Mobile Game - Multiplayer networking: Photon, Unity networking - Backend cloud : AWS, Firebase, Back4app(Parse) - Social: Facebook, Twitter, Instagram, Google+ - Ads Plugin: Admob, Chartboost, Unity Ads - IAP: Soomla 2) Augment Reality - Kinect Unity Plugin - OpenCV 3) Virtual Reality - Oculus Drift 4. Work Service - Agile methodology - Good communication - Creative thought Please share with me your ideas. I am always learning from you and think about how can bring your idea to awesome product. I'm seeking fast work. Quality is not related with time. Quality depends on developer's ability.
Average rating:
(0 ratings)
Member since:
iOS (Native), Android (Native), Unity.
Developing for:
More than 3 years
Available for hire:

Products (0)

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