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Vind - Video App Template Like Vine

Vind - Video App Template Like Vine

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Vind - Video App Template Like Vine

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Vind - Video App Template Like Vine
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    Single App License

    The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.

    The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).

    You or your client cannot offer the item up for resale either on its own or as part of a project.

    Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.

    What you can do:

    1. You can integrate the component in 1 APP.

    2. You can be distribute it only as a binary only (You cannot distribute Source Code).

    3. Commercial use is allowed.

    4. You can customize the Source Code.

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    Multiple App License

    The Multiple App License lets you use the item in a project that will be sold.

    Multiple App License is more expansive than the regular license.

    Items purchased under the multiple app license must not be redistributed or resold "as-is".

    What you can do:

    1. You can integrate the component in Unlimited projects.

    2. Source code can be sublicensed/distributed as part of a larger project.

    3. Cannot distribute/resold the Source Code “as-is”.

    4. Commercial use allowed.

    5. You can customize the Source Code.

  • X

    Reskin and Launch Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The App Reskin Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service

    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)

    3. Design integration and optimization for the different device sizes.

    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.

    5. The best performing ad network(s) fully integrated in your app for monetization purposes

    6. Complete submission on the app store(s)

    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    • 1 Full Reskin of this App
    • Dedicated Project Manager
    • Advertising Integration
    • ASO
    • AppStore Submission

* Required Fields

Price: $0.00

Availability: In stock

From: $599.00

To: $1,748.00

Price: $0.00

Vind , our Vine clone for video sharing script is a fast, beautiful and fun way to share your life with friends and family. Start your own global videos haring social media empire with our powerful Vine Clone Script which comes fully packed with video filters and social connects. Record a video by holding your finger on the camera just like on Vine, choose a filter to transform its look and feel, then post to Vind? it?s that easy. You can even share this on facebook and email. It?s a new way to see the world! The Vine Clone is available on Android and iOS and also comes with an integrated PHP website and Admin interface!

Compatible with: Android OS 3+

  • Video capture: Capture a 10 second video.
  • Social connect: Share your videos on facebook and email.
  • News feed: Keep up to date of the latest videos of all the users you are following.
  • Comments: Comment on videos shared by your friends.
  • Push notification support: Get push notifications for every comment received on your post , for every time you are tagged in a post , for every like received and for every direct message sent.
  • User tag support: Tag friends in comments using [email protected]? and they will be informed whenever they are tagged.
  • Hash tag support: Create your own hash tags in the post description or comments using ?#text? and the post can be accessed from the hash tag page.
  • User search: Search other users and follow them.
  • Hash tag search: A very popular and intuitive feature today where posts can be searched using hash tags.
  • My activity: Keep a track of all the posts you are tagged in , the new followers you have and the new users you are following.
  • Explore: Quickly access the videos posted on the Vine Clone under different channels.
  • My Profile: Quick access to the posts you have created and also quick access points to find your list of followers and the users you are following and also edit basic display details of your profile like bio,etc.
  • Facebook and Twitter login : Alternate login options.
  • Custom login: For users who don?t wish to share their facebook details , we have created a private login feature to give your users a sense of privacy and security.
  • Report inappropriate: A very important feature which allows users to report in-appropriate content to the app admin so that the content can be removed. ( ALERT ? This features is a mandate for app approval on the apple store )
  • All user push: Allows you to inform all your users through push notifications of updates,etc,direct from the parse admin.
  • Admin panel: To manage users and keep track of any reported content.
Website Clone: Our Vine Website clone and Vine Mobile Clones work completely in sync so your customers can enjoy your video content on any web browser.
  1. Login: Login with your Mobile Application login credentials
  2. News Feed: Browse videos posted by your followers
  3. Comment and Like: Post comments and likes on posts
  4. My Profile: Browse your profile and keep track of your videos. The profile can also be edited form this screenerful Vine Clone Script which comes fully packed with video filters and social connects. Record a video by holding your finger on the camera just like on Vine, choose a filter to transform its look and feel, then post to Vind? it?s that easy. You can even share this on facebook and email. It?s a new way to see the world! The Vine Clone is available on Android and iOS and also comes with an integrated PHP website and Admin interface!
## Installation of Android Studio ### 1.1. System requirements

Development for Android can be done on a reasonably sized computer. For a nice experience a modern computer is recommended, for example, a 2.6 GHz CPU with at least 8 GB of memory. An SSD speeds up the start of the Android emulator significantly.

### 1.2. Requirements for using Linux

The Android SDK is 32-bit, therefore on a 64-bit Linux system you need to have the package ia32-libs installed. For Ubuntu you can do this via the following command.

apt-get install ia32-libs

Please check your distribution documentation if you are using a different flavor of Linux.

On Ubuntu 13.04 you also have to install the OpenGL support. This can be done on Ubuntu 13.04 via following command.

# install OpenGL support

sudo apt-get install libgl1-mesa-dev

Please check your distribution documentation if you are using a different flavor of Linux.

### 1.3. Download Android Studio

Download Android Studio from the Android Studio website. The download comes in two flavors, SDK Tools only and Android Studio Packages. You want to download the Android Studio Package for your operation system.

Installation of Android Studio

### 1.4. Installation of Android Studio

Installation for Windows is simple, just lauch the .exe you downloaded. On Max OSX drag and drop Android Studio into the Applications folder.

On Linux unpack the downloaded ZIP file into an appropriate location for your applications. To launch Android Studio, navigate to the android-studio/bin/ directory in a terminal and execute studio.sh.

### 1.5. Configuration

The first time you start Android Studio you can select if you want to import your setting from an existing installation.

Configuration wizard of Android Studio

Afterwards click through the setup guide.

Configuration wizard of Android Studio

Configuration wizard of Android Studio

Configuration wizard of Android Studio

Once you reach the last page, press the Finish button.

Configuration wizard of Android Studio

## 2. Android SDK Manager ### 2.1. Using the Android SDK manager

The Android SDK Manager allows you to install specific versions of the Android API.

The Android SDK Manager allows you to install and delete Android packages.

### 2.2. Open the Android SDK manager in Android Studio

Select Tools ? Android ? SDK Manager or the SDK Manager icon in the toolbar of Android Studio to open the Android SDK manager.

Android SDK manager in Android Studio

### 2.3. Install selected Android version or library

In the Android SDK manager select the version of Android you would like to develop for from the tree and press the Install button. The following screenshot shows the selection for the API 18 version of Android.

Install Android API

Press the OK button to start he installation.After the installation is completed the select option is available.

The SDK Platforms tab is used to install API versions, which the SDK Tools is used to install the development tools.

### 2.4. Install support library

The support library allows you to use functionality provided by higher Android releases in lower Android versions.

In the Android SDK Manager select Extras and install the Android Support Repository. The Android Support Library is for the usage of the Eclipse ADT tooling.

Installing the support library

Android currently has several versions of the library, the v4, v7 and v13 version which are valid as of the respective API level of Android. For example, the support library v7 works as of Android devices with version API 7. Higher versions of the support library require also the lower versions to work. For example, support library v7 requires the v4 library.

## 3. Using Android Virtual Devices or real devices for testing ### 3.1. Android emulator and Android Virtual Device

The Android tooling contains an Android device emulator. This emulator can be used to run an Android Virtual Device (AVD), which emulates a real Android phone.

AVDs allow you to test your Android applications on different Android versions and configurations without access to the real hardware. Even if you have a real Android device available, you should get familiar with the creation and usage of AVDs. Virtual devices give you the possibility to test your application for selected Android versions and a specific configurations.

During the creation of your AVD you define the configuration for the virtual device. This includes, for example, the resolution, the Android API version and the density of your display.

You can define multiple AVDs with different configurations and start them in parallel. This allows you to test different device configurations at once.

### Note

If you stop and AVD during startup process the AVD might get corrupted. The first start may take up to 10 minutes on an older machine. On a modern machine it typically takes 1-3 minutes for a new AVD to start.

After the AVD has started, you can control the GUI with the mouse. The emulator also provides access to the phone buttons via a menu on the right side of the emulator.

Once started, don't stop the AVD during your development. If you change your application and want to test a new version, you simply re-deploy your application on the AVD.

### 3.2. Debug certificate and expire date

Android applications must be signed before they can get installed on an Android device. During development Eclipse signs your application automatically with a self-signed certificate called the debug key.

This debug certificate has an expiration date of 365 days from its creation date. When the certificate expires, you will get a build error that the certificate has been expired.

To fix this problem, delete the debug.keystore file. The default storage location is in ~/.android/ on OS X and Linux, inC:\Documents andSettings[username].android\ on Windows XP, and in C:\Users[username]].android\ on Windows Vista and Windows 7.

The next time you build, the build tools will regenerate a new keystore and debug key.

### 3.3. Android device emulator shortcuts

The following table lists useful shortcuts for working with an AVD.

Table 1. Android device emulator shortcuts

Description

Maximizes the emulator.

Changes the orientation of the emulator from landscape to portrait and vice versa.

Turns the network on and off.

Shortcut

Alt+Enter

Ctrl+F11

F8

.

If you select the Snapshot option, the second time you start the device it is started very fast, because the AVD stores its state if you close it. If you select Use Host GPU the AVD uses the graphics card of your host computer directly which makes the rendering on the emulated device much faster.

Startup options of the emulator

### 3.4. Speed optimization with the Intel system image

It is possible to run an AVD with an image based on the ARM CPU architecture or based on the Intel CPI architecture.

An Android virtual device which uses the Intel system image is much faster in execution on Intel / AMD hardware compared to the ARM based system image. This is because the emulator does not need to translate the ARM CPU instructions to the Intel / AMD CPU on your computer.

The Intel image for an API can be installed via the Android SDK Manager. In Android Studio this happens automatically if you create an device. If is possible to configure this via the package details.

Intel emulator

### Note

An Intel image is not available for all API levels.

At the time of this writing your also need to download and install extra drivers for MS windows.

Intel emulator

After the download you find the driver in your Android installation directory in the extras/intel folder. You need to install the drivers by running starting the .exe file. This additional installation step is required on Window to accelerate the Intel emulator. Only downloading the driver via the Android does not make a difference.

After the download you can create a new AVD based on the Intel emulator. The emulator does not start faster but is way faster during the execution of your Android application.

### Tip

Linux requires a more complex setup. For a detailed installation description see the Intel emulator installation guide which also includes detailed instructions for Windows.

### 3.5. Using a real Android device for testing

Turn on USB Debugging on your device in the settings. Select Settings ? Development Options, then enable the USB-Debuggingoption.

You may also need to install the driver for your mobile phone. Linux and Mac OS usually work out of the box while Windows typically requires the installation of a driver.

For details on the driver installation on Windows please see Google guide for device deployment.

### Note

The minimum Android version of your Android application needs to fit to the Android version on your device.

If you have several devices connected to your computer, you can select which one should be used. If only one device is connected, the application is automatically deployed on this device.

## 4. Exercise: Getting started with Android Studio ### 4.1. Target

In this exercise you create an Android project and start it on an Android virtual device via Android Studio.

### 4.2. Create a new Android project

Press the Start a new Android Studio project link to get started. Alternatively you can select the File ? New Project... entry from the menu.

Use the following data of input for your project. Project location and package name are derived from your input. If you want another package name, press the small Edit hyperlink.

Table 2. Setting for your Android project

Value

Test App

vogella.com

com.vogella.testapp

Latest

Empty Activity

Property

Application name

Company Domain

Package Name

API (Minimum, Target, Compile with)

Template

Creating a new Android Studio project

Creating a new Android Studio project

Creating a new Android Studio project

Android Studio automatically downloads the required Android SDK, if that has not already been done. So depending on your installation, the next dialog might not be displayed.

Creating a new Android Studio project

Afterwards select the Empty Activity template.

Creating a new Android Studio project

On the last page, accept the defaults.

Creating a new Android Studio project

### 4.3. Review the generated project

The above wizard generates based on your input an Android project. Review the generated project structure and files.

Creating a new Android Studio project

### 4.4. Create a virtual device (AVD)

Define a new Android Virtual Device (AVD) by opening the AVD Manager via Tools ? Android ? AVD Manager. Afterwards press the Create Virtual Device... button.

Create a new AVD

Select values similar to the following screenshots.

Settings for a new AVD

On the next screen select the latest API level for your AVD. You may need to select the option for additional images as highlighted in the following screenshot.

Settings for a new AVD

Settings for a new AVD

Afterwards press the Finish button. This will create the AVD configuration and display it under the list of available virtual devices.

### 4.5. Start your virtual device

Select your new entry and press the Play button.

Settings for a new AVD

### 4.6. Start the application on your virtual device

Select Run ? Run 'app' to start your application. This opens a dialog in which you can select your device to deploy your application to.

Settings for a new AVD

After a while your application should start on the virtual device.



Facebook Setup

  1. Sign up to https://developers.facebook.com/apps
  2. Create New App.
  3. Get the ?Facebook Id?, ?applicationId? and replace these in Xcode info.plist file with

495398417220934 and fb495398417220934 respectively.



Parse Setup

  1. Sign up to https://www.parse.com/
  2. Create New App.
  3. Get the ?ApplicationId? & ?Client Id? and replace these in Xcode info.plist file with

?Your- ParseApplicationId & Your-ParseClientId? respectively.



Twitter Setup Detail

STEP 1: Go to https://dev.twitter.com/;



STEP 2:click on Developers






STEP 3: click on Manage my App



Now following page will come











Click create new app














STEP 3: Fill the form and the accept agreement













STEP 4: Replace with twitter consumer key and twitter consumer secret in variable constant class.




Facebook Setup Detail

STEP 1:

For Creating new facebook App open the website https://developers.facebook.com/apps

A description...

STEP 3: create new app

# STEP 3 Get the ?applicationId? and replace these in ParesApllication class

#

# and in String Xml file with













Parse Setup Detail

# STEP 1: Sign up to https://www.parse.com/

i) Open the website http://www.parse.com

A description...













ii) Sign Up to parse

A description...

# STEP 2: Create New App

i) Click on "+ Create New App" on the top right of your custom admin screen with parse

A description...A description...



ii) Enter app?s title and click ?Create app? button.

A description...



iii) After creating your name you will be supplied with App Keys, please take a note of all, preferably take a screenshot and save it.

Most important are APPLICATION ID and CLIENT KEY

A description...








iv) Click on Get All Your App KeysA description...











# Step 3 : Get the ?ApplicationId? & ?Client key? and replace these in ParseApplication calss with ?Your- ParseApplicationId & Your-ParseClientId? respectively.



A description...



CONGRATULATIONS YOUR BASIC CLONE IS SETUP!









Settings for a new AVD

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    Save time and money by using professional, ready-to-use App and Game Templates. The goal here is to reduce the time and cost of making a Game App, by replacing custom development with ready to use App Templates. Customers can purchase items 24-7 from anywhere and get instant deliveries.

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    • License of use
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    The difference between single and multiple licenses is the number of projects you can use the template with:

    • Single License: The single license allows you to use the app template on one project, either for your own profit or on behalf of a client. You can publish on the app stores one single app based on this template;
    • Multiple License: The multiple license allows you to use the template on an unlimited number of projects, either for you or for a client. You can use it as many times as you want.

    Simply by purchasing the App/Game Template and customizing the UI and/or adding new features. You can customize it by yourself if you have the necessary skills or you can easily choose to launch your App with our Premium Template Customization Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service
    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)
    3. Design integration and optimization for the different device sizes.
    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.
    5. The best performing ad network(s) fully integrated in your app for monetization purposes
    6. Complete submission on the app store(s)
    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    If you need a custom quotation, Contact Us.

    We stand behind everything we sell.

    One of the greatest things about purchasing an App Template on Chupamobile is our 14 Days Money Back Guarantee Policy.

    A refund can be requested only:

    1. Within 14 days after the original purchase date;
    2. If the product purchased does not work as advertised in the product description;
    3. After having detailed the issues experienced to the original author of the product by posting a comment on the product page;
    4. After 48 hours of posting your comment and you haven’t received support from the original author of the product.
    5. Our team will review each refund request manually, in order to protect both the Customer rights and the Intellectual Property of the Seller.

    14 Days
    Money Back Guarantee Policy
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    14 Days Money Back Guarantee

    We stand behind everything we sell.

    One of the greatest thing on purchasing an App Template on Chupamobile is our 14 Days Money Back Guarantee Policy.

    A refund can be requested only:

    1. Within 14 days after the original purchase date;
    2. If the product purchased does not work as advertised in the product description;
    3. After having detailed the issues experienced to the original author of the product by posting a comment on the product page;
    4. After 48 hours of posting your comment and you haven’t received support from the original author of the product.
    5. Our team will review each refund request manually, in order to protect both the Customer rights and the Intellectual Property of the Seller.





    Categories:

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    Operating system:

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    Platform:

    Subcategories:

    Social Networking, Video

    Files included:

    .xml, .java, .dex, .apk

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