Words Versus Words Solo - Full Game for Reskin iOS

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Words Versus Words Solo - Full Game for Reskin | App Code for Sale | Hero
Words Versus Words Solo - Full Game for Reskin | App Code for Sale | Hero



Based on the world’s favorite crosswords puzzle games like Scrabble (Hasbro) and Words with Friends (Zynga). Your game portfolio needs a word-building puzzle game everyone knows and love!

Full iPhone game made for quick and easy reskin. Comes with 9 characters with different Artificial Intelligence giving them their own behavior. The game has been designed with purpose to make money, and contains multiple AD channels, and in-app purchases.


The game is easy to play and is meant for audience of all ages or genders. Everyone knows the mechanics of a crossword puzzle already. The game is meant to be played solo and is fast paced. No need to wait for another player to finish their turn. The computer artificial intelligence is blazing fast and can generate thousands of valid words under 6 seconds. Each computer opponents have different difficulty levels, and different word used. For example, Einstein uses scientific words, whereas Count Dracula the Vampire uses “Dark” words! You can add your own list of words for each characters.

The game mechanics have been tweaked so that the game gets progressively harder, enticing the player to keep playing. Some characters are only playable y buying them through a seamless in-app purchase system. Any programmer can easily add more characters with different artificial intelligences and price. User Review Dialog: Driving user reviews and ratings can dramatically affect your game visibility. The second time the player launches the game, a dialog pops up asking for a user review. The user can either accept or decline it. If the user declines it, the dialog will reappear every 15 levels until the player finally clicks on it, and is brought to the iTunes store to write a review, then no more review dialog will appear because it is not necessary to do so anymore.

Revenue from 3 Advertising Channels:

  • iAD: The game uses the permanent iAD banner (from Apple)

  • Chartboost: The game displays a chartboost interstitial advertising screen appearing when the game starts and also when the player wins or looses.

  • Revmob: The game displays a custom Revmob interstitial advertising screen every 3 wins. The custom Revmob ad used the characters from the game, making it the best way to maximize eCPM.


Full source code built to generate profit in mind while being simple to reskin.

  • Works on all iPhones (retina, non retina)

  • iOS 7 ready & tested

  • 9 computer characters already included

  • Easy to change the game graphics and sounds (image files included)

  • Possibiity to add many more characters.

  • Tracks number of wins against each computer characters

  • Number of turns can be modified. (currently 5 turns each)

  • In-App Purchases to buy characters

  • iAd advertising banner displaying permanently.

  • Chartboost advertising interstitial screen

  • Revmob advertising interstitial screen + customized interstitial screen

  • Automatically asks users to review the game

  • Ultra fast algorithm that generates thousands of valid words under 6 seconds

  • Step by step documentation for all features

  • Interface menus and buttons photoshop .PSD file included

  • Screenshot templates photoshop .PSD files included It is recommended to change the interface look and feel, but it’s optional!

Here is the original game in the app store

8 Comments Leave a comment


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  • NormanT3 2014-01-23 20:39:29 Thread #10314

    Hi Yohann,

    Can I use a Spanish dictionary and database?


    • Yohann305 Author 2014-01-23 20:48:50

      Hi norman, you definitely can use spanish. You can do it the easy way, which is by not using accents, you won't have to modify anything. I haven't tried with accents, but that should be no problem since we're using a case insensitive comparison which handles accents.

      Let me know if you need further assistance, Yohann

    • NormanT3 2014-01-23 20:58:39


      Thanks for the quick reply. That's perfect because the rules to use accents will not need to be apply. Spanish scrabble does not use accent. So basically what I will need to do will be what?


    • Yohann305 Author 2014-01-23 21:15:45

      You will need to change the dictionary input text file to the spanish equivalent. And the vocabulary text files for each characters will need to be translated(you can use google translate).

      The english dictionary was found on the internet, it was free and open source. I'm sure there is the same for spanish. If not you can always use google translate, but that might take you longer.

      Let me know if it makes sense to you or if you need further explanations, Cheers! Yohann

  • Gregory 2014-01-03 04:46:44 Thread #9137

    Looks good Yohann. Good luck with it. And great job with the podcast! I responded to your request on Facebook a while ago. Check you "others" folder. How long has your version been live on the App Store? Which network are you seeing the best ROI from?

    • Yohann305 Author 2014-01-03 12:49:06

      Hi Greg, Thanks for the compliments. Checking my FB messages. Talk to you there.

  • Absylom 2013-12-30 05:49:23 Thread #9010


    What about the possibility to use another list of word (foreign language) containing some accents ?


    • Yohann305 Author 2013-12-30 11:20:35

      The game can read any UTF8 text format, so it will read accents. The game take any words and converts them to lower case (lowercaseString). As long as the language used can be modified into lower case, it will work. Also the game compares words using the "caseInsensitiveCompare" method, which again works on any language as long as the words are identical.

      I have not tried myself, but it should requires no modification. Just in case, a programmer would be able to help you if need be.


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