Military Endless Running IOS Game iOS

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Author: be145
Military Endless Running IOS Game | App Code for Sale | Hero

Screenshots

Overview

M.I.A. Escape is an endless running xcode game for iOS and this code comes with Monetization codes and Multiplayer codes built-in. It also have youtube button, social network buttons and you can add in-app purchases if you wanted to. Your developer just has to search to find, active those features and replace with your IDs and profile information.

  • Highly Addictive Gameplay
  • Easy to Reskin/Reimage
  • Instructions and E-mail Help included
  • Multiplayer SDK included
  • Monetization SDK coded in
  • Social Sharing Buttons coded in
  • Iphone5 Compatible

Source Code Instructions

Here is an assets list of the items you will need to replace. These images can be found in their respective folders within the RESOURCES folder in project files.

SDK ID Replacement

If you wish to add Monetization to the game, you will need to active and replace the ID’s for the following:

  • Revmob

  • Chartboost

Follow these instructions to find and replace.

Click on the Project folder on the left side of your xcode. Then, click on the search icon and type in the words Revmob. This will pull up all of the placed in the xcode that have revmob scripts. Be sure to find and replace the AppId and Replacement Ids within that code. Once, completed with Revmob, search for Chartboost and change the AppIds for chartboost as well. For more information on changing and/or adding SDKs.

NextPeer (Multiplayer SDK)

To replace the IDs for NextPeer, search for the term NextPeer and find the places on the scripts where you need to change the IDs. You will need to create new IDs for your game at NextPeer.com within their Developer’s dashboard. Just create an account for Free and then ADD a new game to your list, the IDs are generated for you.

If you need further assistance with this process, please feel free to email us for more assistance.

Preparing Game for Submission

Once you have changed the images and the SDK IDs, you will need to change the following to your own profile information.

  • Go to Building Settings (for both the project and target files) and Change the Entitlements to your Provisional and Distribution that you created in developer.apple.com for the game. If you need help with this, please email us and we will give you more instruction.

  • Once you have changed the Entitlements, make sure you change the simulator setting to iOS Device (not iPad or iphone)

  • Then, click on PRODUCT (in the top toolbar of xcode) and Archive to open Organizer. This is where you will be able to submit your game to Apple.

  • In Organizer, click Distribute to begin the submission process. If you have any problems, submitting, send us your concerns, and we will help you.

ASSETS LIST: Background images (3) • back-Ipad • frontiPad • backnight

Icons (3) • icon-72 • icon • icon@2x

Default.png (one file) - This is your company splash screen.

New Buttons (16) - Most of the buttons for the game are located in this folder.

objects folder - These images are related to the character in the game. Most can be created as a tween animation to get a series of shots. These are the subfolders included: • Blood (27) • Character         2 - bottom, jump         7 - running images • die (4) • hit (6) • Run Blood (18) • Sun01 • Sun02 • title (34) - this folder contains most of the interface for the game

smoke folder (38) - Most of the smoke images are a series that can easily be duplicated or tween into animation.

sound folder (5) - there are 5 sounds needed including menu music.

23 Comments Leave a comment

23 Comments

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  • Suspended&Revoked 2014-05-07 23:15:05 Thread #22918

    Am interested in this just wondering if you could send me a link to have it Reskinned and if the bugs were fixed for uploading it to the app store

    • be145 Author 2014-05-08 21:49:12

      Yeah, we can help you. Just email us at iXXX. We do have an updated version works just fine. I am not sure if I may need to send it to chupa again. I tried to do that earlier.

    • Chupa Team 2014-05-09 10:28:20

      Please do not exchange your contact on the platform

  • Candycanes777 2014-03-07 03:02:19 Thread #15072

    Is there a way to add different levels to this app?

    • be145 Author 2014-03-08 22:34:28

      yeah, It already has multiple levels but I commented out a lot of features from the version that you see online.

  • jaceknorbert Buyer 2013-10-01 12:26:51 Thread #5379

    Hi,

    I have problems with the release of iOS 7.0. Please help.

    • Chupa Team 2013-10-01 12:42:12

      Please,

      Write in the comment area the problem you are meeting and the author will give you a reply as soon as possible.

    • jaceknorbert Buyer 2013-10-01 12:58:11

      The following issues were found during validation: Your app contains non-public API usage. Please review the errors, correct them, and resubmit your application Apps are not permitted to access the UDID and must not use the uniqueldentifier method of UIDevice. Pleace update your apps and servers to associate users with the Vendor or Advertising identifiers introduced in iOS 6. If you think message was sent in error and that you have only used Apple-published APIs in accordance with the guidelines, send the app's ninedigit Apple ID, along with detailed information about why you believe theabove APIs were incorrectly flagged, to appreview@apple.com. For further information, visit the Technical Support... Link error

  • beyond300 2013-08-29 15:02:27 Thread #4389

    Is this a universal code?

  • benjaminlaw Buyer 2013-07-07 20:27:48 Thread #3306

    Hi,

    I have some technical problem when I submit the app from Application Loader.

    It appeared the app have using non-Public API , and something about not allow to use UIDevice to get UDID.

    Can you give me your email, so that I can send you the screen captures of it?

    Thanks.

    • be145 Author 2013-07-07 21:18:04

      Sure, instaappsllc@gmail.com

    • benjaminlaw Buyer 2013-07-08 08:18:39

      Thanks :) Sent you an email .

    • be145 Author 2013-07-08 16:19:14

      ok no problem. give me a few days to look into it. I will have an answer for you soon.

    • benjaminlaw Buyer 2013-07-08 20:43:52

      Hi,

      I solved it. The problem is the SDK of CB, Revmob and Nextpeer. It need to update the latest version of all of these SDK, since Apple new policy about the UDID.

      Please update the download ZIP :) Thanks.

    • benjaminlaw Buyer 2013-07-08 20:43:54

      Hi,

      I solved it. The problem is the SDK of CB, Revmob and Nextpeer. It need to update the latest version of all of these SDK, since Apple new policy about the UDID.

      Please update the download ZIP :) Thanks.

    • be145 Author 2013-07-14 17:31:00

      Thanks Ben. It seems the SDKs continue to change on a weekly basis. NextPeer just loaded a new SDK a few days ago. Hopefully, we will add the latest and it will not change again for a while. :) Very happy that it worked for you. If you need anything else, feel free to ask me.

  • snam 2013-06-09 02:29:30 Thread #2781

    Thank you. Do you have an estimate of how much it would cost to reskin this?

    • be145 Author 2013-06-09 04:31:45

      Yeah, I have gotten quotes as little as $250 and as much as $500. I added the assets list on the instructions section with number of images needed so you can try to get a proper quote.

    • snam 2013-06-09 04:35:29

      Thank you so much! Another question, is the game in the appstore? Also, we do have to change the graphics, correct?

    • be145 Author 2013-06-09 22:22:42

      Yeah, the graphics must be changed before you submit the app to Apple. This is just for the code. Depending on whether you buy single use or unlimited, you can submit one version or multiple ones.

      Here is the M.I.A. Escape link in the App Store: https://itunes.apple.com/us/app/m.i.a.-escape-run-modern-war/id629601957?mt=8

  • snam 2013-06-06 22:45:56 Thread #2760

    "Here is an assets list of the items you will need to replace. These images can be found in their respective folders within the RESOURCES folder in project files."

    Where is the list?

    • be145 Author 2013-06-07 01:15:44

      Let me find that document and send it your way. My apologies that it didn't make it in the package. I will be sure to add it to the package.