Crazy Speed Racing 3D iOS

* * * * * (5 ratings)
Author: be145
Crazy Speed Racing 3D | App Code for Sale | Hero

Screenshots

Overview

HUGE UPDATES TO THIS RACING CODE THAT YOU DO NOT WANT TO MISS!!!!!!!

This 3D racing game is fully xcode ready and you can easy change the graphics (all PNGs, not sprites) to create a very addictive 3D racing game for all iOS devices.

  • Easy to Reskin/Re-image

  • HD/3D Gameplay

  • Universal code

  • Extremely Addictive Racetrack Game

  • SDKs Included & Multiplayer Coded

  • Social Sharing (TWITTER & FACEBOOK)

  • In-App Purchase Store Included

  • NextPeer SDK

  • Game Center Leaderboards

NEW ADDITIONS!

  • iOS7
  • Flurry Analytics
  • Nextpeer Tournaments
  • Everyplay video gameplay capturing
  • Applovin Monetization SDK
  • Pushwoosh Push Notifications SDK

- (HUGE UPDGRADE!!!!!) Custom Built Music Loader (as IAP) This allows your gamers to use their playlist to race inside the game!

App Source Code Instruction

Source Code Instructions

Here is an assets list of the items you will need to replace. These images can be found in their respective folders within the RESOURCES folder in project files.

SDK ID Replacement

If you wish to add Monetization, analytics & social gaming to the game, you will need to active and replace the ID’s for the following:

  • Revmob
  • Chartboost
  • AppLovin
  • Flurry
  • Game Center
  • Nextpeer (Game Key & Tournament Key)
  • PushWoosh
  • Everyplay IDs
  • Facebook & Twitter IDs
  • IAP Product IDs

Follow these instructions to find and replace.

Click on the Project folder on the left side of your xcode. Then, click on the search icon and type in the words Revmob. This will pull up all of the placed in the xcode that have revmob scripts. Be sure to find and replace the AppId and Replacement Ids within that code. Once, completed with Revmob, search for Chartboost and change the AppIds for chartboost as well.

For more information on changing and/or adding SDKs, please feel free to email us (email addrees included in the documentation file)

NextPeer (Multiplayer SDK)

To replace the IDs for NextPeer, search for the term NextPeer and find the places on the scripts where you need to change the IDs. You will need to create new IDs for your game at NextPeer.com within their Developer’s dashboard. Just create an account for Free and then ADD a new game to your list, the IDs are generated for you.

If you need further assistance with this process, please feel free to email us for more assistance.

Preparing Game for Submission

Once you have changed the images and the SDK IDs, you will need to change the following to your own profile information.

  • Go to Building Settings (for both the project and target files) and Change the Entitlements to your Provisional and Distribution that you created in developer.apple.com for the game. If you need help with this, please email us and we will give you more instruction.

  • Once you have changed the Entitlements, make sure you change the simulator setting to iOS Device (not iPad or iphone)

  • Then, click on PRODUCT (in the top toolbar of xcode) and Archive to open Organizer. This is where you will be able to submit your game to Apple.

  • In Organizer, click Distribute to begin the submission process. If you have any problems, submitting, send us your concerns, and we will help you.

55 Comments Leave a comment

55 Comments

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Newest first
  • thiagoobs 2014-09-26 14:46:28 Thread #41851
    You could make a version for Android?
    • Chupa Team 2014-09-26 15:40:13

      Hi @thiagoobs, the source code is not available anymore. Thanks for your understanding 

  • yomiapps 2014-04-30 02:44:39 Thread #21889

    Will you offer this for sale again in the future?

    • Chupa Team 2014-05-09 10:27:18

      Please do not exchange your email on the platform!

  • marcusfei 2014-04-12 03:10:00 Thread #20110

    How many cars and how many tracks are in this game? Is it endless racing? Is there any in shop upgrades for the cars like buy mufflers, engines, etc.. to make car go faster etc??

    • be145 Author 2014-04-13 05:53:33

      there are like 7 cars in this one. and it has an in app store where you can buy (unlock) some of the cars. It would take more coding to make it so the store has other items then just more cars as that was not added to this version. This is the only xcode 3D race game like this that allows you to skin the images without needing a game engine like Unity, which is kinda of nice, but to code something more into it would require you to hire a programmer. I have my team that I can help if you wanted something like that.

  • marcusfei 2014-03-03 05:22:40 Thread #14511

    I am totally new to this app thing and I see this racing game app it looks awesome and can possibly integrate it with my app. I was using mobile conduit trying it out to do an app for my vehicle blog. But now I think I am interested in this kind of app would be cool. So how does all the modification and uploading to google play works? Does it work with mobile conduit do you think?

    • be145 Author 2014-03-08 22:37:46

      No, the game was created with Obj-C and cocos2D frameworks. It is not an android app and the code would need to be programmed to be a cocos2dx game instead to have it become an android app. I am not sure what programming language was used as part of conduit, but I would think it will NOT be compatible with the cocos2D libraries.

  • ennydiva 2014-01-22 10:36:48 Thread #10217

    What is the link for this game? Are we buying the crazy speed version or Adrenaline Rush version? Can we have links for both games.

    Thanks

    • be145 Author 2014-02-08 21:03:08

      This code is the same for Adrenaline and Monster and Crazy Racing. These are just three clones of the same code to illustrate what you can do with the code.

  • affiliatejed 2014-01-17 15:21:11 Thread #9863

    Hi. I am brand new to the world of app creation. It was just today that I heard about buying code vs. having a developer/coder create it. Your racing game stood out to me more than any other I've seen on this site.

    But, like I said, I'm new to this. Please answer a question and I think I'll be ready to purchase and try this app thing :) My question: I see that your description says that it's easy to re-skin/re-image, but from viewing the demo video, I love the graphics/colors/etc. that are already in the app, so am I required to make changes to the app upon purchase, or can I just give it a unique name and submit it to Apple?

    Thank you.

    • be145 Author 2014-01-21 06:34:37

      There are 133 images to this source code that would require changing. You can get an artist to re image or email me if you need someone. I have a few ways of helping you.

    • Chupa Team 2014-01-21 11:40:10

      Hi affiliatejed,

      If you are interested in a customization, please send us an email to support@chupamobile.com specifying your requirements and we will provide you a quotation.

      Thanks!

  • nexgen 2013-12-22 15:44:33 Thread #8744

    Can I have the app store link of this game?

    • be145 Author 2014-03-16 20:39:01

      this does not seem allow links but I did add a new link to the game on the profile. I am not sure if chupa has approved the new update.

  • LuGeLaS 2013-11-25 21:19:12 Thread #7590

    Do you have this app in appstore ?

    • be145 Author 2013-11-25 22:13:51

      yeah, we added a link to the Crazy Race version, but the Adrenaline Rush (new re-imaged) version with all of the new features...that is "IN Review" at the moment. :) It should be available soon.

    • LuGeLaS 2013-11-25 22:17:05

      Please let me know when is ready. I would like to test it before purchase it.

    • LuGeLaS 2013-12-15 22:17:26

      any progress ?

      • be145 Author 2014-03-16 20:39:51

        Yeah, we released the new version of the game. It is in the app store but I cannot seem to add links to this, so just google the game adrenaline rush ios gloryvee to find it.

    • be145 Author 2014-02-08 21:05:04

      Hi there,

      Our Monster Racing game is live in the Apple store. Adrenaline Rush was rejected because of one image that Apple requested we change, so we have to resubmit that one to them for a second review process. But, the code is the same for all three versions (Crazy Racing, Monster Racing, and Adrenaline Rush).

  • venturz Buyer 2013-11-24 23:59:16 Thread #7558

    The Developer is saying its Chupa's fault the code isn't being updated on their end.

    I've had this problem before and the developer was kind enough to send me a link to the updated files.

    I don't know why there is such a huge problem and Chupa makes everybody jump through hoops not allowing 'contact' but at the same time not providing updated code to the buyers who spend Thousands of dollars on their marketplace.

    • Chupa Team 2013-11-25 10:20:27

      The source code has been updated.

    • be145 Author 2013-11-25 22:15:11

      Patrick, if you need any more help, feel free to email me. I apologize for the delay in the update. This new version has a lot more to offer and more monetization efforts. :)

    • venturz Buyer 2013-11-25 22:39:37

      thanks, I see the new source code has been added and it is working well.

  • venturz Buyer 2013-11-21 20:17:46 Thread #7452

    This code is old, not updated and no response from the developer.

    • Chupa Team 2013-11-22 10:14:47

      Hi Venturz,

      If you have any doubts or questions regarding the product do not hesitate to make your demand here, so the author can help you. Moreover, writing on the comments area allows us to have a record of the issues and to act in case of any problem.

      Thanks!

    • venturz Buyer 2013-11-23 21:17:40

      I just downloaded the latest update and I do not see these integrations: Flurry Analytics Nextpeer Tournaments Everyplay video gameplay capturing Applovin Monetization SDK Pushwoosh Push Notifications SDK - (HUGE UPDGRADE!!!!!) Custom Built Music Loader (as IAP)

      There is no SDK or references to the above updates in the code. I am familiar with flurry/pushwoosh integration but the other stuff I would like more clarification on as there is no explanation in the documentation provided either.

    • be145 Author 2013-11-24 17:20:51

      All you need is to replace IDs for all.

    • venturz Buyer 2013-11-24 18:14:27

      That would be a solution if the SDK's for applovin, flurry, everyplay and pushwoosh were actually included in the source code provided.

      Also interested in knowing more about the 'Custom Built Music Loader' as the 1163_document provided does not mention anything about this or where to look to impelement this.

    • be145 Author 2013-11-24 21:29:37

      You need to search for SDK ids for each of those (Applovin, flurry, etc.) and change the IDs with yours. That simple. As for the Music Loader, you need to change the PRODUCT ID for it to yours. That simple.

      Is this your first time re-imaging code? DO you know know how to search and find inside xcode? Is that what you need help with?