Brick it On - Addictive Game iOS

* * * * (3 ratings)
Brick it On - Addictive Game | App Code for Sale | Hero
Brick it On - Addictive Game | App Code for Sale | Hero



  • Updated for iOS 8 (iPhone 6 & 6+ ready)

We bring the best addictive game to you with superb gameplay. Needless to say it's a clone of another famous game "Shuriken Block" which has already attracted millions of players. Now you can also do that with this Code. Get it now! iOS8 Ready!

About the Game :

"Brick it On" Game is built with Xcode (version 5.0) for iOS SDK 7 or later. 

A Universal Game built with Cocos2d framework. 

Game has 3 Ad Networks SDK integrated:

  • Admob (Top banner on Game Screen)
  • Revmob (Full Screen Ads)
  • Chartboost (Full Screen Ads)

Game Center Integrated for Top Scoring in 3 categories:

  • 30 Secs
  • 60 Secs
  • 90 Secs

Other Features : 

  • Time Mode (Game play): 30, 60 & 90 secs 
  • Make top score and challenge your friends 

In-App Purchase :


  <b>-</b> Remove Ads (It will remove all the Ads in Free version)</p>


It's Super easy to reskin. Check the Image & Sound details which you need to replace.

  • Game Icons - 16
  • Launch Image - 4
  • iPad Images - 122
  • iPhone Images (iPhone retina & iPhone 5)  - 126 (resizing of iPad images)


7 sound files need to be replaced.

That's all!


We will provide any support you guys need. Let us know if there's any question you have in the Comments Section. 

Go and purchase the Code now. You will definitely LOVE it.


Check the demo below of how the gameplay works.


Check the game links



24 Comments Leave a comment


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  • choochai.ccm Buyer 2014-12-10 10:18:14 Thread #52617


    What tool to manage the sprite sheets? If I need to change the characters that not match with your size.

    • artbubbles Author 2014-12-10 12:55:55

      You need Texture Packer to make Sprite sheets with any size of character.

  • alexkemp 2014-08-12 08:28:45 Thread #35607

    Hi, few questions:

    1.Can I change the brick to a bigger object so it'll be easier to tap?  I assume the "tap" area will get bigger if I replace the brick with a bigger object?

    2. Can the characters on the bottom be animated?

    3. How about animated background?

    4. Additional in-app purchases that we can customize?


    • artbubbles Author 2014-08-12 10:49:45


      1: Yes, you can change the brick size and make it bigger. Same thing we did here, it's also designed by us :

      2: Characters are already animated with 5 frames each.

      3: You need to hire a developer for additional changes in background.

      4: You need to hire a developer for additional In-App purchases.

      Let me if there's anything else i can help you with.



    • Chupa Team 2014-08-12 12:52:22

      @Alexkemp For any customization request, you can use the form at the right of the product page. Thanks

  • AppyPocket Buyer 2014-06-26 15:12:04 Thread #29693

    I just purchased this source code and see that you only provide sprite sheets for some of the assets and not the originals. This does not make it easy for me to pass on to my artist so do you have an asset sheet for game with all the sizes I can give to him? Thank you. 

  • reysonnatavio0328 2014-05-13 07:40:08 Thread #23607

    Do you have android version?

  • duckduck Buyer 2014-05-02 00:39:11 Thread #22129

    It's either this game is VERY hard or the settings are not tuned properly.

    Many times playing this game, it's impossible to stop the brick even pressing it so many times.  Playing for 15minutes I was only able to stop it a handful of times, even with a much slower speed.

    I think the hit points are not setup properly.  Any advice to make it "easier" other than slowing down the speed (I've tried this and still hard to stop the brick).


    • duckduck Buyer 2014-05-02 00:52:03

      If there is a way to increase the hit points of the brick that would make it easier, especially when the game is for mobile and fingers are bigger than the mouse cursor.

      • artbubbles Author 2014-05-03 07:30:49

        Yes, You can increase the score points in "MenuScene.m" file. Please check the sample code below:

        -(void) touchBegan:(UITouch *)touch withEvent:(UIEvent *)event {

            CGPoint touchLoc = [touch locationInNode:self];

           touchLoc = CGPointMake(touchLoc.x, touchLoc.y+brickDown.contentSize.height/2);

           // Log touch location

            if((screenSize.height/2.4 < touchLoc.y) &&  (screenSize.height/1.15 > touchLoc.y))


              // CCLOG(@"Move sprite to @ %@",NSStringFromCGPoint(touchLoc));

              if((screenSize.height/2 > touchLoc.y) && (screenSize.height/2.4 < touchLoc.y))

                    maxScore = 10;

                else if((screenSize.height/1.6 > touchLoc.y) && (screenSize.height/2 < touchLoc.y))

                    maxScore = 8;


                    maxScore = 6;


        You just need to change the values of 10, 8 and 6. Hope it helps. 

        Will appreciate if you can give rating to this game.



  • seinfeldt 2014-04-29 15:19:57 Thread #21826

    Looks great, when do you think you will release the update you are talking about in another comment?

    • artbubbles Author 2014-04-29 15:35:55

      Thanks. The another update will take 15-20 more days to come. 

  • mamous Buyer 2014-04-23 19:43:35 Thread #21229

    Could you check your email! from *@aigc****.com

  • MatteoCesari01 2014-04-22 22:50:36 Thread #21150

    does it have in-app?

    • artbubbles Author 2014-04-23 02:47:13

      It has one in-app at this moment which is "Remove Ads". But we will include more in coming updates for sure. It 

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