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Black!

Black!

From: $249.00

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Black!

Black!
Source - Black!   +$0.00
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    Single App License

    The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.

    The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).

    You or your client cannot offer the item up for resale either on its own or as part of a project.

    Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.

    What you can do:

    1. You can integrate the component in 1 APP.

    2. You can be distribute it only as a binary only (You cannot distribute Source Code).

    3. Commercial use is allowed.

    4. You can customize the Source Code.

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    Multiple App License

    The Multiple App License lets you use the item in a project that will be sold.

    Multiple App License is more expansive than the regular license.

    Items purchased under the multiple app license must not be redistributed or resold "as-is".

    What you can do:

    1. You can integrate the component in Unlimited projects.

    2. Source code can be sublicensed/distributed as part of a larger project.

    3. Cannot distribute/resold the Source Code “as-is”.

    4. Commercial use allowed.

    5. You can customize the Source Code.

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    Tailor-Made App Promotion Service


    Boost Your App and Game Downloads

    Successful and innovative app publishers like you are struggling to get their amazing apps and games in front of millions of players through the Android and iOS app stores. In an environment of increasing competition and skyrocketing costs, Chupamobile new service is the best choice for acquiring new users for your apps and games.

    Get Quality Users For Your Apps and Games

    We test before scaling. This helps us identify the best sources to scale from, so we get the best performance of your user acquisition campaign.


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    We have over 10 years of experience in planning and buying multi-media and multi-market advertising campaigns. Our team of media-buying rockstars has consistently delivered top results to its clients.


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    Our team will take care of the tracking system, artwork creation, optimization, and management of the campaigns, analytics, and reporting. We will run the whole process on your behalf. Forget the headaches, just relax and watch your app’s key metrics grow! Promote your apps and only pay for high-quality installs!


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    Reskin and Launch Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The App Reskin Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service

    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)

    3. Design integration and optimization for the different device sizes.

    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.

    5. The best performing ad network(s) fully integrated in your app for monetization purposes

    6. Complete submission on the app store(s)

    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    • 1 Full Reskin of this App
    • Dedicated Project Manager
    • Advertising Integration
    • ASO
    • AppStore Submission

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Price: $0.00

Availability: In stock

From: $249.00

To: $1,747.00

Price: $0.00

Free Version. Note: Chartboost does 3x more than Vungle since it is given the top priority. The following is a screenshot of vungle on the first few days of launch using this app.

Black is finally here. The top game on the app store for over a month, there are no such apps out there. It is your time to make some money. A black app template is all you need to get you started. It has all the levels and all mechanics working smooth as the real game. It is very easy to reskin, Simply by replacing the assets and you are done. It is made in cocos2d-x and can easily be converted to android. This is a well-designed game and is compatible for multi-resolution (This means it will work on any device). Want more levels, you can easily add more! Try it now for free! It's Live on the App Store! 

This is just an another example of a fast reskin done from this code. Took around 10 mins to get this done.

https://itunes.apple.com/us/app/graffiti-draw-connect-dots/id879924071?mt=8

Example:

spawnEnemy(position, size);  // places the the enemy on desired location

spawnCollectible(position,colour,size); // places the collectible on screen

even the complicated shooting collectibles can be spawned just as easily in the required level.

spawnCollectibleFire(position,colour,size, number of bullets, rotation speed);

Do you also want to reskin it or even add an animation to it? Like popping balloons rather than simple circles. Just simply replace 

Best ad networks has been integrated with the help of monetization experts! Which keep your ecpm and fill rate high as possible! 

  • Chartboost
  • AdColony
  • Vungle
  • Appirator is also integrated to help you get better ratings!!!
  • Game Center
  • Flurry!
  • more to come!

I will personally provide my assistance for 2 weeks prior to the sale! 

Which includes help with:

integrating more third party networks or game center

making more levels

helping reskin

421 Comments

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  • leung.ellen88 29 Nov 2015 23:41:23

    i do not have any coding experience, shall i still purchase this app? is it easy to reskin?

    • Mirza12345 Author 30 Nov 2015 14:00:54

      Hey! It is very easy to reskin. There are few images that you have to replace. Just follow the documentation, it is very simple. Plus you can always ask me for help :)Thanks

  • newkidontheblock 24 Jan 2015 22:37:40

    Hello,

    I am interested in the code, but I do have a question:

    • 1.Was the code written in Cocos2d-x or Cocos2d-swift? If not can you make it?

    Thanks.

    • Mirza12345 Author 25 Jan 2015 07:53:54

      Hey,This is written in cocos2d-xThanks

  • venturz Buyer 19 Jan 2015 09:02:38

    This was never fixed?

    Besides Chartboost not being updated, it hasn't been updated to support arm64 and after February 1st, apple will be rejecting the build...

    • Mirza12345 Author 19 Jan 2015 21:43:53

      hey,Yes,  man i have way too many products to update to arm64 ... trying my best... I will update when its possible.Thanks

    • venturz Buyer 19 Jan 2015 23:00:20

      Ok, please keep us updated.  I was trying to fix curl and update to version 3 of cocos2d-x which was pretty difficult.

    • Mirza12345 Author 19 Jan 2015 23:02:36

      btw already submitted apps wont taken off from the app store.

  • lauro.developer Buyer 1 Jan 2015 00:43:04

    Hi, The Chartboost Ads are not running in the right position in iPhone 6 and iPad... Can you fix it ? Apple is rejecting it because of it !

    • Mirza12345 Author 1 Jan 2015 18:15:56

      Hi ,I'll update the build to the latest chartboost... that should fix it.But ill only be able to do this on the weekend.Thanks

    • lauro.developer Buyer 7 Jan 2015 05:56:31

      Thanks !!!  Plaese advise me as soon as updated !

    • Chupa Team 7 Jan 2015 12:32:25

      @mirza12345 let us know when the update is ready

  • lauro.developer Buyer 22 Dec 2014 01:34:45

    Hi, The ads are not running fine on ipad (we cant see the (x) to close the ad) and apple is rejecting it for this motive.  Can you please fix it ?

    • Mirza12345 Author 28 Dec 2014 06:54:58

      hey it seems like the bug is with chartboost.Because they give absolutely no control over ads.Sry for the late response :(Thanks

  • lauro.developer Buyer 27 Oct 2014 23:46:08

    How many levls does it have now ?

    • Mirza12345 Author 29 Oct 2014 05:34:01

      70

  • lauro.developer Buyer 10 Oct 2014 04:27:40

    Please tell us when update is ready to download !

    • Mirza12345 Author 10 Oct 2014 17:26:51

      Alright

    • Mirza12345 Author 13 Oct 2014 10:59:42

      Sorry, I was away on the weekend... update is in review :)

    • Mirza12345 Author 13 Oct 2014 10:59:58

      added 15 more levels

    • Mirza12345 Author 27 Oct 2014 18:55:39

      this was updated few weeks ago... did yyou get it?

  • lauro.developer Buyer 5 Oct 2014 03:57:55

    Hi,

    When you will update the Ad Networks to iOS 8 ????

    • Chupa Team 6 Oct 2014 16:50:35

      Hi @Mirza12345 any updates coming soon? Thanks 

  • apps4me Buyer 8 Sep 2014 00:15:02

    How can I make all enemy balls black and make target balls an image of something without changing its color.

    For example enemy ball is black and target ball is a red balloon. 

    • Chupa Team 8 Sep 2014 12:41:29

      Hi @Mirza12345 Can you help us? Thanks 

    • Mirza12345 Author 12 Sep 2014 09:40:34

      hey,Sorry for the delayed response.Go to enemy.cpp add line before return trueenemySprite->setColor(ccBlack);Go to helloworldscene.cppgo to function called SpawnCollectiblesremove the linenode->collectible->setcolor(color);then go to collectible.cppcollectibleSprite = CCSprite::create("player_round.png"); // change player_round.png with the name of the new png you added

  • Mirza12345 Author 11 Aug 2014 23:46:16

    big update on the way guys!!!

    -Line is much smoother, better curves, more interactive (like original)

    -10 more levels

14 Days
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Categories:

Game Templates

Operating system:

iOS 5.1, iOS 6.0, iOS 6.1.x, iOS 7.0.x, iOS 7.1.x, iOS 8.0.x, iOS 8.1.x

Platform:

Subcategories:

Arcade, Puzzle

Files included:

.m, .h

Integration time:

10:00
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