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Jelly Slash - Addictive 50 Level Arcade Puzzler

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Jelly Slash - Addictive 50 Level Arcade Puzzler | App Code for Sale | Hero

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Overview

Jelly Slash - Addictive 50 Level Arcade Puzzle Game - Full Universal IOS 7 Ready

  • Brand New for 2014 and Fresh to the Market, it’s time to supercharge your App Portfolio with complete puzzle awesomeness!

  • Built in Cocos 2d and is based loosely on the ever popular game iSlash ( over 2.5 million downloads ), this Universal Game App has everything you need fully baked in and ready to go.

  • With 50 Levels to complete, power ups, in-game currency and coin store, this great universal code is super simple to reskin and has pretty much unlimited theme potential. A great fun and addictive puzzle game, this versatile App is a great investment to add to your App Portfolio.

Take it for a Test Drive:

Download Jelly Slash Free on the Appstore

What’s Included:

  • 50 Unique Puzzling fun levels.

  • Playhaven SDK - Full Screen Interstitial on Game Launch-Level Complete and Level failed. More Games Widget on Home Screen Button and Pause Menu

  • Adcolony SDK - Rewarded installs video ad.

  • Chartboost SDK – Full interstitial on Game Launch – Pause – Gameover and More Screen.

  • Revmob SDK – Full interstitial on Game Launch and Banner Ad on Level Select Screen.

  • Game Center Leaderboard.

In App Purchases / Coin Store:

  • 5 Tier Coin Options - 1,000 - 2,000 - 3,000 - 4,000 - 5,000

  • Remove Ads Button

  • 6 Power Up Options

  • This game was built to reskin so it’s really easy to replace out your own images and sdk keys all inside xcode. Organised Folders and a Full asset list including sound file instructions is provided.

  • It’s also really easy to add a Pro Version of the Code so you’ll actually have a 2 versions for the price of 1!! You simply Turn your Ad Networks off on their dashboards so you can easily switch back on if you do a paid to free promotion.

Support at your disposal

Support when you need it! All our source codes come with access to our exclusive support and developer network Facebook groups. This has been invaluable to our members for not only help with the code itself, but for all the tips and tricks for building your app business.

TERMS:

Replace all the images in the Resources folder – delivered in black and white format – NOT full colour. Title Music and Game Sounds are not included – these will blank files for you to add your own. Ensure all Ad Networks IDs are replaced. Replace the In-App purchase Bundle ID and GameCenter Leaderboard ID.

THIS IS NOT A RESALE LICENSE

In purchasing this source code you agree to all the terms and conditions below. All Image Assets are to be replaced. You may only use the source code under your personal or business developer account.

If you purchase a single license, you can only create one derivative (reskin) of this game. Additional reskins require additional licenses.

If at some point you decide to sell your app, portfolio or business then you must specify to the buyer that you do NOT own the source code.

When you purchase an "Unlimited License" you can create as many reskins with that source code under your own developer account as you wish. However, you may not transfer or share that license with another party unless you have written approval from us.

With any license purchase you do NOT own the source code. We are licensing it to you for reskin purposes only. We remain the owner of the source code and you may NOT resell or license the code to others. You may NOT purchase this source code for the sole purpose of reskinning and reselling apps to others.

27 Comments Leave a comment

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  • Mendoza 2014-03-06 04:24:59 Thread id 14923

    Are you planing to build this for Android ?

    • RisingHigh Author 2014-03-06 12:09:26

      Hi Mendoza,

      There are no plans in the near future to release the android version of this.

      Thanks for your message

  • poctipikasso 2014-03-05 18:46:28 Thread id 14868

    Hello, Kevin. I believe that the jelly monsters you are using in your game are the same ones that I have made for Gprahic River: http://graphicriver.net/item/jelly-monster-character-creation-kit/2698894?WT.ac=portfolio&WT.seg1=portfolio&WT.zauthor=filteredpixels

    For you to use them like this, you had to buy extended license. According to info I've got from Graphic Rive, no such purchase was ever made. So basically you're using my designs without having proper license for that.

    • RisingHigh Author 2014-03-05 18:51:40

      Hello poctipikasso,

      We outsourced this work but please contact me via my website and we'll get this cleared up.

      @chupa, please pass PM poctipikasso my details and keep these comments related to the code,

      thanks

    • RisingHigh Author 2014-03-05 19:26:08

      @Chupateam - This misunderstanding has now been resolved as extended licenses are not required in this instance. Thanks poctipikasso.

    • Chupa Team 2014-03-05 21:20:02

      ok no problem!

  • kalak Buyer 2014-03-03 12:05:49 Thread id 14575

    What has been changed in the updated package ?

    • RisingHigh Author 2014-03-03 12:18:25

      Hey Kalak,

      We've just updated the Zip package to fix an issue with the project running on iPhone 5 - for some reason there was a corrupt folder in the original zip that was causing problems.

      Apologies for this and rest assured that everything is now as it should be.

      thanks Kevin

  • anthonycastelli 2014-02-17 17:30:46 Thread id 12878

    $299 is pretty expensive and I want to make sure everything works so I have a few questions:

    1. Does the app support the retina display and the larger 4" iPhone 5, 5c and 5s screen?
    2. Does it work on iOS 7?
    3. How are levels created? Are they done in a plist, json or xml file? I'd like to be able to know I can add additional levels in the future.
    4. Is there any chance you can send out an app for people to run in the iOS simulator? Id like to make sure it work, if thats possible. Judging by the comments on here, Id say you guys have a solid app, but I'd just like to double check .
    5. Is this written with SpriteKit or Cocos2d? If its Cocos2d, is it written in the new C++ version or the objective-c version?
    6. If I need any help, do you guys provide any support? I have bought an app from here and received no support whatsoever.
    7. Do you stand by the 14-day money back guarantee? The last app I bought, both Chupa wouldn't give me a refund and the Developer wouldn't even acknowledge it.

    Sorry for all the questions, just don't want to waste a lump some of money.

    Thanks

    • RisingHigh Author 2014-02-17 17:54:17

      Hi Anthony and no problem,

      $299 is actually very reasonable as it cost $1000's to build :)

      1. There is no support for the iPad Retina display, this is because in reality you cannot see any difference onscreen and keeps the project size down to well below over the air downloads.

      2. Yes of course, all our products are fully compliant with Apple guidelines for IOS7 and built in Xcode 5.

      3. The levels are generated via xml files and any competant developers could add more.

      4. We cannot distribute the xcode project, but you can of course download the live apps in the store right now

      Download Addiction Slice Download Jelly Slice

      1. The app is written in Cocos2d

      2. Of course, we provide a private Facebook support group for any build questions.

      3. The app has been thoroughly tested for more hours than I care to mention and there are no known problems. We personally have no control over the guarantee but we haven't had a single customer we couldn't help :)

      I hope this helps Thanks Kevin

    • anthonycastelli 2014-02-17 18:45:44

      Hi Kevin, that's great. I completely missed the link to iTunes. My mistake. It sounds like you have a solid product here along with good support. I'll definitely be picking up this shortly.

      Anthony

    • RisingHigh Author 2014-02-17 18:51:04

      Hey Anthony,

      No problem, always happy to help when I can

      thanks

    • anthonycastelli 2014-02-17 18:52:16

      Thanks I appreciate it.

  • justincase Buyer 2014-01-26 11:57:04 Thread id 10418

    Just purchased this... having some issues running it. Any ideas? It gives me errors related to "Multiple build commands"

    Thanks.

    • RisingHigh Author 2014-01-26 12:10:36

      Hey justincase,

      This is a strange message we've not come across before. We've unzipped the project here and everything seems to be running fine.

      Try running >> Product > Clean in Xcode to see if that helps.

      Here's a few links that discuss this error, but as I said previously, we've not encountered this before.

      Stack Overflow Links Stack Overflow Links

      Don't forget to check out our Facebook support group also.

      thanks

    • justincase Buyer 2014-01-26 21:30:14

      Thank you, I'll check out the links

    • justincase Buyer 2014-01-28 00:24:56

      Still unable to get this working. Is there an email I can send a screenshot or something of that sort for support?

    • RisingHigh Author 2014-01-28 00:36:13

      hey,

      please send a mail through this page and I'll take a look

      thanks

    • Chupa Team 2014-01-28 10:33:01

      @ RisingHigh,

      Please do not exchange your email contact on the platform.

      @ justincase,

      Do not hesitate to post any question on the comments area as it may be useful for other buyers.

      Thanks!

    • RisingHigh Author 2014-01-28 18:01:14

      @ Chupa Team

      Apologies, we were not aware of this - duly noted.

    • justincase Buyer 2014-01-31 18:07:17

      Not sure how to proceed if I cannot send an email of a screenshot or something for more assistance.

    • RisingHigh Author 2014-01-31 18:11:37

      hi,

      if you can dropbox a screenshot and attach the link using the chain icon above I can take a look. Apologies for this

    • RisingHigh Author 2014-04-01 19:10:42

      Hey Justincase,

      I realise there was no reply from you. Did you manage to resolve the problems you were experiencing? Please follow the links through my profile and reach out to me direct if this helps.

      thanks

  • Nordis 2014-01-17 11:54:34 Thread id 9855

    How many are there that needs to be replaced? Do you happen to have a asset list that I can see before I buy?

    • RisingHigh Author 2014-01-17 12:55:41

      Hi Nordis,

      Please see this link for full asset list and instructions, hope this helps

      Asset List and Instructions

    • Nordis 2014-01-17 14:06:46

      Great, thanks. One more question. Is it possible to use the included game level shape images or do I need to replace those also?

    • RisingHigh Author 2014-01-17 14:15:47

      Hi Nordis,

      You can absolutely and need to use the existing shapes, unless your programmer wants to add more levels. The level shapes can be easily restyled in photoshop to match your new theme and batched to make this a really quick process.