With more than 4 years of experience in game design and programming in the game development industry, I’m a guy with one true passion: Games! Because I like to think about them – A lot.
In my career, I have been involved in a lot of small game projects at the company Based On Experience.
At Based On Experience my responsibilities has primarily consist in designing game mechanics and then implement them in C# for the Unity3d Game Engine. Besides this, I have also worked with usability testing, level design and designing a game around the free-to-play business model.
In my work I am very conscientious and honest about my opinions. For me it is also important that everyone on the development team work well together and have the right workflow. Therefore, I am always very focused on how I can help to optimize the game development process, so the team perform best as possible.
My educational background consists of a Master's degree in computer science and Master's degree in Business management from the Osmania University.
Specialties: Game Design and Game Development using Unity3D.