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One Pic One Word

One Pic One Word

From: $49.00

To: $548.00

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One Pic One Word

(32)
One Pic One Word
Source - One Pic One Word   +$0.00
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    Single App License

    The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.

    The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).

    You or your client cannot offer the item up for resale either on its own or as part of a project.

    Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.

    What you can do:

    1. You can integrate the component in 1 APP.

    2. You can be distribute it only as a binary only (You cannot distribute Source Code).

    3. Commercial use is allowed.

    4. You can customize the Source Code.

  • X

    Multiple App License

    The Multiple App License lets you use the item in a project that will be sold.

    Multiple App License is more expansive than the regular license.

    Items purchased under the multiple app license must not be redistributed or resold "as-is".

    What you can do:

    1. You can integrate the component in Unlimited projects.

    2. Source code can be sublicensed/distributed as part of a larger project.

    3. Cannot distribute/resold the Source Code “as-is”.

    4. Commercial use allowed.

    5. You can customize the Source Code.

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    Reskin and Launch Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The App Reskin Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service

    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)

    3. Design integration and optimization for the different device sizes.

    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.

    5. The best performing ad network(s) fully integrated in your app for monetization purposes

    6. Complete submission on the app store(s)

    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    • 1 Full Reskin of this App
    • Dedicated Project Manager
    • Advertising Integration
    • ASO
    • AppStore Submission

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Price: $0.00

Availability: In stock

From: $49.00

To: $548.00

Price: $0.00

***********Android Studio update for Single language version**************

Over 100 customers and 150 applications already used this code!! A Starter kit ideal for a picture based quizzes!

  • Google in-app purchases
  • Chartboost, AdMob integration
  • Facebook integration
  • Multilanguage support - same quiz levels presented in multiple languages in the same apk (one of the few quiz source codes with this feature)
  • Level generator with excel input (easy to use)

Add your pictures, define your level in json file, change Ad networks ids and you are ready to go.

Use it as a base for various applications: guess the movie, guess the actor etc.

Sample applications built on this code:

https://play.google.com/store/apps/details?id=com.dragonfly.cartoonquiz

https://play.google.com/store/apps/details?id=com.tedrasoft.animalsquiz

New in last version (Only for Google Play):

Added level list and possibility to choose level. Level dependency is set in levels.json (dependency -1 means that the level is available only after previous level is completed)

  1. Chartboost ids externalized in strings.xml
  2. Use Facebook and use IAP options externalized in strings.xml.
  3. User receives 30 coins via notification after one day of inactivity, if he has fewer than 40 coins available and he is blocked on a level - to make him play again and clear the level.
  4. Skip level option available once per day.
  5. AdMob with Chartboost back-up for monetization.
  6. Pushed Coins for Facebook opportunity on 3 level milestones.
  7. ExcelParser utility for generating levels.json file and template excel to put all level related data.
  8. Extra screenshots for Facebook and Inapps configuration
  9. Multiple languages support in the same quiz
  10. Updated sdks for google play - adMob and Facebook

For developers who use Android Studio just import non Android Studio project and select TemplateGoogle from sources. It automatically converts the project.

If you use Eclipse then simply import the project in your workspace and customize application. Make sure you import FacebookSDK and use it as a library in main project : right click on main project (TemplateGoogle) > Properties > Android > Library, remove any library > Apply, add FacebookSDK>Apply

  • images - folder all the pics used bye the application.
  • large.json, normal.json, small.json, xlarge.json - preferred dimensions for different screen sizes (used as a starting point since every dimension is then calculated) levels.json - file containing data for all levels - pictures, web locations for each image, word for each level, pool of letter for each level.
{ "name" : "OnePicOneWord", "path" : "images",//folder in assets where pictures are kept "no

levels" : 5,//total levels number "alphabet" : "ABCDEFGHIJKLMNOPQRSTUVWXYZ ",//alphabet used for generating pool of letters "allownegative" : false,//allow negative coins amount "showhints" : false,//use hints feature "levels" : //definitions for levels image used, label, word [{ "id" : 1, "label" : "1", "specific" : { "image" : "andreyarshavin.jpg", "path" : "", "word" : "ARSHAVIN", "hints" : ["test","test1"], //hints "pool" : "" //if nothing is specified randomly generates a pool of letters from alphabet}}]}

Application uses Facebook SDK. This bundle contains facebook SDK under the license terms provided by Facebook, but you can also download the latest version from the social network. Facebook usage can be inhibited from strings.xml useFacebook value Main Activity - first activity, displays current level number, play button, more apps button (you have to define them on ChartBoost site) and a banner on bottom Scene Activity - the activity where all the action takes place.

Displays level data: image, word letters as buttons and AppConstants.POOLSIZE (14 default) buttons representing a pool of letters from which to choose the correct word representing the four images. Depending on device's screen the activity uses a ObjectsResizeManager to ensure a better fitting of buttons and images inside screen limits.

Handles Facebook publishing of status containing first image from a level, number of word letters and pool letters available. Facebook status message also contains a link to application. All images delivered with Facebook message must be available on external server. OptionsActivity - if the user has enough coins he can access helping options : to delete up to three incorrect letters from letter pool, to show a correct letter in a correct position, to show one or two hints SuccessActivity - displays the correct word and coins received. InAppActivity - displays ways to earn more coins HintActivity - displays hints for each level assets

For each independent quiz application you'll have to do the following: 1. Change icons the following icons and place them under the appropriate folders: icon.png - is the icon displayed in the upper menu of the Level Page ic launcher - is the application's icon displayed on phone's applications list. For each of the following folders different sizes must be provided: res\drawable-hdpi - 72px res\drawable-ldpi - 36px res\drawable-mdpi - 48px res\drawable-xhdpi - 96px 2. Change labels in res\values\strings.xml appname skuinapp100 skuinapp300 maintitle msgfacebookcaption msgfacebooklink msgfacebookimageurl ? for better performance (not to upload from phone) images are kept on a separate web location under the same name as in assets\images. For the moment only the first image from the four is displayed) application_id(facebook)

  • KeyHash is logged when SceneActivity starts..you can take it from there and put it on Facebook App settings

Change RevMob, Chartboost ids in AppConstants interface if you want, change PREFS_NAME constant in the same file with a name specific to the new application. Change images in assets\images Change levels json in assets\levels.json Change Package Name and Project Name (from com.tedrasoft.whatwordpics to uk.co.mycompany.other for example) Usage of Google Play IAP is configurable from AppConstants useIAP constant.

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    Save time and money by using professional, ready-to-use App and Game Templates. The goal here is to reduce the time and cost of making a Game App, by replacing custom development with ready to use App Templates. Customers can purchase items 24-7 from anywhere and get instant deliveries.

    By purchasing a template on Chupamobile you will get:

    • Full App Template Source Code
    • License of use
    • Lifetime free Updates of the Template
    • Support by the Original Author of the App Template
    • Being part of the largest professional community of App Developers and Publishers.

    The difference between single and multiple licenses is the number of projects you can use the template with:

    • Single License: The single license allows you to use the app template on one project, either for your own profit or on behalf of a client. You can publish on the app stores one single app based on this template;
    • Multiple License: The multiple license allows you to use the template on an unlimited number of projects, either for you or for a client. You can use it as many times as you want.

    Simply by purchasing the App/Game Template and customizing the UI and/or adding new features. You can customize it by yourself if you have the necessary skills or you can easily choose to launch your App with our Premium Template Customization Service

    The App Reskin Service is the quickest, most affordable and safest option to bring your app or game concept to life if you do not have any coding skills and/or time to do it yourself.

    The Service includes the following:

    1. A professional and dedicated project manager throughout the whole Reskin Service
    2. Design proposals - based on your brief (including: Full theme, Icons, Screenshots, Characters, Splash Screen + other features you may have)
    3. Design integration and optimization for the different device sizes.
    4. Basic ASO (App Store Optimization) to help users find your app in the Stores.
    5. The best performing ad network(s) fully integrated in your app for monetization purposes
    6. Complete submission on the app store(s)
    7. After sales support

    Every app template purchased on Chupamobile Marketplace will be completely customized before launch for it to have a unique UX (user experience) for the final user.

    The assigned team of app developers will integrate the best monetization tools on the market to enable your app to start monetizing in the most effective and efficient manner as soon as it is published on the app store(s).

    Chupamobile manages the project for you together with a professional team of app developers and designers selected from our community of more than 100.000 specialists.The dedicated project manager will manage the app project from A-Z, as well as securing your payment on an escrow account, until completion of the project. In addition, Chupamobile offers after-sales support once your app is submitted on the app store(s) for an extra-hassle free experience!

    If you need a custom quotation, Contact Us.

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    14 Days
    Money Back Guarantee Policy
    X

    14 Days Money Back Guarantee

    We stand behind everything we sell.

    One of the greatest thing on purchasing an App Template on Chupamobile is our 14 Days Money Back Guarantee Policy.

    A refund can be requested only:

    1. Within 14 days after the original purchase date;
    2. If the product purchased does not work as advertised in the product description;
    3. After having detailed the issues experienced to the original author of the product by posting a comment on the product page;
    4. After 48 hours of posting your comment and you haven’t received support from the original author of the product.
    5. Our team will review each refund request manually, in order to protect both the Customer rights and the Intellectual Property of the Seller.





    Categories:

    Game Templates > App source code

    Operating system:

    Android 4.1.x, Android 4.2.x, Android 4.3.x, Android 4.4, Android 5.0

    Platform:

    Subcategories:

    Quiz and Trivia, Words

    Files included:

    .xml, .java

    Integration time:

    04:00
    Tedrasoft Development Agency View Portfolio
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