Sales for this product are closed, we suggest you this other A+ app template by our top author: Flappy Bee vs Flappy Fish for Android
Get in while it's HOT! The best version out there. Forget all the crappy codes. You can checkout the android version here
done in cocos2d-x
has RevMob and Chartboost
has Flurry, Tapjoy, Adcolony
has iAd, Admob
Facebook, Twitter and Email sharing
Google Game Services
runs on Android phones and tablets
The Reskin Difficulty
This is the easiest reskin you will ever make. If you thought surf slots were easy, wait till you see this. One background, 12 pictures for character animations, menu screen and a couple of buttons. That’s it.
This is a basic version with Flappy Bird like functionality. We are currently working on a more advanced version and we are looking to add some fun things like more characters, in game currency and possibly multiplayer. If you purchase this code you will get the update for FREE!. As I said speed is a huge factor here so let’s get some lite versions into the store first while we work on a more advanced code.
We provide full support so when you have questions, we’re here to answer. Hope you are as excited as me about this one. So let’s get flapping
Project is located in folder games/game_flappy_crocodile/proj.android
You must install Android SDK, API 8 and API 10 and API 13, and latest version of Android NDK.
To build it you need to navigate to proj.android folder and run doIt.sh (debug) or release.sh(pass 101010). The script will build native library, then Android app, and then it will upload .apk to connected android device. You can edit scripts to better feet your needs. You need use your keystore file of course for submission or testing in-app purchases.
You must change sdk.dir path in doIt.sh or/and release.sh to match you Android SDK location.
Artwork is located in games/game_flappy_crocodile/Resources
In order to setup ad networks codes you should edit only one file - SKGameMetadata.h
File is located in games/game_flappy_crocodile/Classes.
You should setup the following codes (you will find samples in SKGameMetadata.h file):
- APP_STORE_URL - your app url, used for RateMe button.
- ADMOB_MEDIATION_ID - Admob mediation id. You must enable mediation from your Admob account, and ad iAd network from Admob website to show iAd ads in your game.